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The Maps of Vermintide II

Warhammer: Vermintide 2 © Games Workshop Limited 2018. Warhammer: Vermintide 2, Games Workshop and their associated logos are either ® or TM and/or © Games Workshop Limited. Published under licence to Fatshark. © Fatshark AB 2018.

Click below for full credits.

Rascals CG team
Co-Directors: Tom Roller & Janos Hunyadi
Script: Tereza Dosek
Art: Jiri Svetinsky, Roman Mindek, Simon Gocal, John Silva, Fariba Khamseh, Arash Radkia
Animation: Guillermo Dupinet
Rigs: Jakub Krompolc
Audio: Fatshark & Jesper Kyd

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The maps of Vermintide II's CG intro allowed us to combine the art of cartography with our love for medieval  illustration.

The maps of Vermintide II's CG intro allowed us to combine the art of cartography with our love for medieval illustration.

Just like in the times of the medieval cartography, the maps of Warhammer are made from known information but the details are open to each cartographer's interpretation. This is our take.

Just like in the times of the medieval cartography, the maps of Warhammer are made from known information but the details are open to each cartographer's interpretation. This is our take.

Even the maps familiar to the players of the first Vermintide game got a complete overhaul into high-res.

Even the maps familiar to the players of the first Vermintide game got a complete overhaul into high-res.

All illustrations were mapped on a 3d model and given realistic material treatment.

All illustrations were mapped on a 3d model and given realistic material treatment.

The Ubersreik map got completely covered in vicious, merciless, swarming enemies!

The Ubersreik map got completely covered in vicious, merciless, swarming enemies!

The cut-scene ends with the shot of Helmgart invaded by the enemy - represented by tarot cards.

The cut-scene ends with the shot of Helmgart invaded by the enemy - represented by tarot cards.