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Bardin Goreksson: Slayer

Warhammer: Vermintide 2 © Games Workshop Limited 2018. Warhammer: Vermintide 2, Games Workshop and their associated logos are either ® or TM and/or © Games Workshop Limited. Published under licence to Fatshark. © Fatshark AB 2018.

Click below for full credits.

Rascals Character team
Artist: Oscar Soler
FPS Rig: James Houska, Jakub Krompolc
Art Director: Svjeeta
Producer: Tom Roller

Client: Fatshark
Character Lead: Johan Lorentzen
Concept Art: Anders De Geer, Mattias Rousk

Characters use faces and in some cases other elements by Fatshark.

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Bardin Goreksson: Slayer is one of the playable hero variants Rascals made for Warhammer: Vermintide II, Fatshark's award-winning co-op meelee action published by Games Workshop.

Bardin Goreksson: Slayer is one of the playable hero variants Rascals made for Warhammer: Vermintide II, Fatshark's award-winning co-op meelee action published by Games Workshop.

Bardin is one of the ever-bickering ensamble of ragtag heroes that fight against the hordes of the rat-like Skaven and their sinister allies from the Chaos faction.

Bardin is one of the ever-bickering ensamble of ragtag heroes that fight against the hordes of the rat-like Skaven and their sinister allies from the Chaos faction.

Vermintide II's character variants average at 50K poly and use 4K PBR textures.

Vermintide II's character variants average at 50K poly and use 4K PBR textures.

Screenshot by Fatshark's marketing team

Screenshot by Fatshark's marketing team